8 Best Games Like Terraria

Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. The whole world is your canvas, and the whole earth is your paint!

Grab your tools and go for it! Build weapons to fight different enemies in different biomes. Dig deeper to find jewels, money, and tons of other useful things. Gather resources to create whatever you need and make the world the way you want it to be.

Oxygen Not Included

Oxygen Not Included is a survival simulation computer game set in a space colony. The game was developed by Canadian studio Klei Entertainment and became available in early access on May 18, 2017. Oxygen Not Included was released on July 30, 2019, when the game became available on Windows, macOS and Linux platforms.

Oxygen Not Included is a space colony survival simulation where the player must control its settler colonists (called duplicates in the game), helping them dig, build and maintain a base located in an asteroid, which the player can choose from existing ones in the game. This involves extracting water, heat, food, and oxygen to keep them alive and make the colonists happy. The game involves procedural generation and a crafting system.

Spelunky 2

Spelunky 2 is a platformer computer game developed by Mossmouth and BlitWorks and released in 2020. The game is the sequel to Spelunky (2008) and was released on PlayStation 4 and Windows in September 2020. A Nintendo Switch version has also been announced for release in mid-2021.

Spelunky 2 is a two-dimensional platformer. The player controls Ana, the explorer’s daughter from the first part of the game, who visits the moon to find her lost parents. Ana must pass through caves filled with hostile creatures and traps in the game and collect treasure. If Ana dies, the player loses most of the items and begins the level all over again, which is transformed by procedural generation, giving it new challenges and paths. Each scene is divided into several layers, each of which can be explored by the player.

Hollow Knight

Hollow Knight is a multiplatform computer game in the Metroidvania genre, released by indie studio Team Cherry on February 24, 2017 for Windows. A month later, it was ported by developers to Linux and macOS. The game’s development was sponsored through the Kickstarter service.

The bulk of Hollow Knight’s gameplay is tied to exploring the game’s world, which includes traversing platforms, searching for secrets, and fighting enemies encountered along the way. The player will have to explore a huge whole world, using special improvements for movement and tricks from the combat system, such as repulsing certain threats with punches. Thus, players will have to visit already explored zones to search for secrets or advance in the story.


Starbound is a computer game developed by the independent British game studio Chucklefish. The game is a two-dimensional sandbox adventure game. It invites the player to explore a vast, procedurally generated world with many planets; Starbound includes searching for or creating weapons and other items, mining resources, constructing buildings on the surface of planets, and the like.

The planets the player explores are procedurally generated. Each planet has features and different themes. A planet’s coordinates are used as the seed for generating a planet. If these coordinates are given to another player, that player can visit another player’s planet.


The game Gnomoria gives you control over a civilization of dwarves who need your guidance to grow their settlement and fend off enemy attacks. As well as creating and mining new resources.

Each game in Gnomoria begins in a procedurally generated world, with a number of sliders available to players. This is done to allow players to change the difficulty of the game and the type of gameplay experience. Options include such things as map size, flatness, depth of useful resources, and how many. As well as enemy strength and enemy types. If you find the perfect game map balance, you can easily share it with other players or your friends.


Minecraft is an indie computer game in the sandbox genre, created by Swedish programmer Markus Persson and released by his company Mojang AB. Persson published the initial version of the game in 2009.

Before starting the game, one must select the parameters for procedural world generation. The player can enter an initial value for the pseudorandom number generator to create unique and unrepeatable worlds; this value is called a “sid.” If the player does not enter this value, the game will do so automatically, using the time on the system clock for the initial value; two worlds with the same value will be the same. The game world, consisting of cubes placed in a fixed order, has virtually no space limitations and is divided into different biomes, each with its own climatic conditions and objects.


Factorio is a computer game in the construction and management simulation genre developed by the independent Czech studio Wube Software. The alpha version of the game was released on February 25, 2016 on Steam in early access. On August 14, 2020, the game came out of early access with version 1.0. The development of the game was partially funded by crowdfunding through the Indiegogo website.

Factorio is made in the isometric economic simulator genre with strategy elements. The main game mode is a sandbox (free mode). The player controls one character, who can freely move around the map of a given or conditionally infinite size, representing the surface of an unexplored planet, first on foot and then using various vehicles. The planet is rich in natural resources – minerals, water, and vegetation.

Don’t Starve

Don’t Starve is an action-adventure computer game with roguelike and survival elements, developed and published by the Canadian independent development team Klei Entertainment. The game was released on April 23, 2013 on the digital distribution platform Steam.

The game has two game modes: survival and adventure, but only the survival mode has direct access to the game. By selecting a character with unique abilities and setting up the world, the player can begin to survive. The character appears in an unspecified location, where he is met by Maxwell, who advises him to look for firewood. The goal of the game is to survive in the randomly collected world as long as possible. The player has three endings: death, moving to a new world, or saving Maxwell.

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